![]() ![]() With this, you too are now capable of making your co-op crew disregard all the effort you put into running their logistics, because they don’t have to wait for deliveries anymore, complain why the barge is always parked so close, and why the logistics map looks like this. The sweetspot would be 2-3 barges per “low traffic island”, where you do not produce items often, in addition to a barge for each 1-2 high priority islands, and if preferred, a barge buddy. Most of this strategy also relies on enough produced barges for the nework. Any newly conquered islands should be used to produce anything you want right away with the tips above, and only integrated into the basic network once you are too far away from it, or you are not gonna need time-critical resupplys from it anymore. Mostly those you still have in sufficient stock on the carrier. The best way to utilize all of the parts mentioned in the guide, is to use the basic setup for unimportant, non-critical assets. However, even with all of these tips, you probably dont want to spend all day in you logi screen. Once at the next island, or at least close, call it in again with a small order, and cancel it after you see it has set course towards you. You can leave a barge close to you, while you capture an island, and afterwards transfer quickly produced goods withou timeloss. Now, should you produce resources, you can send them directly from the island to you, instead of to the warehouse.Ģ: Take a companion for the long ride. cut all inter-island connections that production facility has, then connect the barge only to that island. This opens up the possibility of at least these two options:ġ: Leave the Barge at a frontline island, from which you want to be resupplied directly. Once they are en-route, simply cut all their green lines, and they will stay at the island you sent them to, or in the water next to where they resupplied you… sad, cold and alone in the vast emptiness you abandon them in. Just leave the barges at their previously designated target, indicated by the white line. Tired of barges not being there when you need them? Fear not, for the solution is easy: this can also be used to set multiple barges on course to your carrier, straight from the production islands. ![]() After a delivery is scheduled,loaded, and the white barge path to the carrier visible, you can disconnect the island at any time, without impact on the delivery of this order. Plan ahead, and this can greatly impact how fast your conquest moves forward. This will prevent unwanted deliveries, and long wait times for important supplies. This is the easiest to learn, since it only involves not connecting the supply island to your carrier, until you have placed a complete order. And you also cannot unload thing from the carrier onto a barge. The carrier still can't pick things up directly however. This works great for getting one barge to just make a big loop, but you can also override it with "Go to this island, pick stuff up, deliver straight to carrier, then go back" or other more complex orders, so once you get used to it, it is better - but a lot harder to find out from nothing, I think.There are a few tricks in the current logistics system, that only those who explored it know well. And yes just have the barge pickup the item and deliver it directly to the carrier. ![]() Originally posted by Darloth:They've changed how barges work in the latest logistics update. This works great for getting one barge to just make a big loop, but you can also override it with "Go to this island, pick stuff up, deliver straight to carrier, then go back" or other more complex orders, so once you get used to it, it is better - but a lot harder to find out from nothing, I think. Repeat until you have the barge visiting every island you care aboutĭrag a line from the last waypoint to the carrier, which will be a dropoff waypointĭrag a line from the dropoff waypoint back to the first island, and it will make this into a looping order Select the barge, then the Waypoints option from the barge click menuĭrag a line from the barge to an island (perhaps the warehouse island).ĭrag a line from that new pickup waypoint to another island You now have more direct control over them, which can be useful, but now you need to make them loop like you do a vehicle.Īt one of the logistics terminals, switch to the map They've changed how barges work in the latest logistics update. ![]()
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